[Yr7-10it] Yr7-10it Digest, Vol 123, Issue 1

Jamie Le Rossignol jlerossignol at gmail.com
Tue Mar 1 12:55:46 AEDT 2016


Hi All,

With regards to Game Development in schools and the new Victorian
Curriculum. I would reshape the course around....

For the Digital System strand. Students would gain an understanding of
computer hardware and networking in relation to high intensity computer
like CPU & GPU loads, and Network bandwidth. The software used to create
the elements of a game, such as Audacity for game audio and Photoshop (or
GIMP, Kirta, etc) for game graphics.

For the Data & Information strand. Students would gain an understanding of
how different forms of data are stored in a computer game to create an
information rich environment. This would include simple data types like
Booleans, Integers, floating point numbers, Characters and string. And
complex data types like images and sounds.

For the Creating Digital Solutions strand. (Most of game production falls
into this area as long as if follows the PSM). Students will gain knowledge
of the Problem Solving Methodology including analysing, designing,
developing and evaluating. (Especially if you include a written Game Review
or report where they evaluate a game based around general criteria that
they create {ie Analysis}). The Students will understand copyright and
apply the ideas around appropriate social networking when accessing forums
to find answers to technical problems. They will develop skills in the
creation of games as digital systems, and the documenting of game's
structure in terms of design and systems thinking, and computational
thinking is terms of the limits that game shave to work within.

Most of the above is around what I had for games development with Flash.

On another note please don't re-post the digest, if you can help it.

Regards,
Jamie Le Rossignol


On 1 March 2016 at 09:43, Andrew Kemp <kempa at phsc.vic.edu.au> wrote:

> Hi all,
> I have been teaching Game Development using Game-maker as a middle school
> elective for the past few years. I have been reading the digital
> technologies curriculum carefully and am struggling to think of how I can
> continue to run the course under the new curriculum next year. The course
> as it is is basically skill development followed by design, production and
> evaluation. Students make two games of their own over the course of a
> semester.  I was just wondering if anybody else is in a similar position so
> I can brainstorm some ideas with them. Any advice would be appreciated.
> regards
>
> Andy Kemp
> Princes Hill Secondary College
>


More information about the Yr7-10it mailing list