[Yr7-10it] Virtual worlds sustainability curriculum -
opportunity?expression of interest?
Costello, Rob R
Costello.Rob.R at edumail.vic.gov.au
Sun Oct 19 15:18:33 EST 2008
Managed to send that before I'd finished
I'm thinking the end result may be better if collaboratively developed
across a number of schools and sites with various contributions
If this seems to work, I'll set up a google doc I think
(some more background info here:
http://thinkingcurriculum.decenturl.com/vworld
Meant to say, send me an email if you're interested
Cheers, thanks
Rob
________________________________
From: yr7-10it-bounces at edulists.com.au
[mailto:yr7-10it-bounces at edulists.com.au] On Behalf Of Costello, Rob R
Sent: Sunday, 19 October 2008 4:10 PM
To: Professional community for teachers; Year 7 - 10 Information
Technology Teachers' Mailing List
Cc: Peter Ciszewski
Subject: [Yr7-10it] Virtual worlds sustainability curriculum -
opportunity?expression of interest?
Howdy
I've been involved with Swinburne Uni in developing a virtual world for
teaching sustainability
Its based on the popular 3D game engine Unreal Tournament - with all
weapons taken out and using it an immersive simulation
The purpose is learning sustainability principles
Stage 1 (an explorable house, and the need to complete various quests,
and balance budget and 'green points') is complete
There is a need to develop support materials (eg supporting teaching
materials for this)
We're going to the Aus Science and Maths School this week to discuss all
this (they're co-sponsoring it via SIMERR)
So ..., in brief, would anyone be interested in contributing to the
curriculum development?
We can provide you with the simulation itself, free of charge - there
are several hours of game play if played through start to finish - and
we want to leverage it with supporting curriculum etc
(its currently being extended to include a virtual school as well in
Stage 2)
(its loosely inspired by River City (with their encouragement)- but
differences are
(a) its network based, not internet
(b) broad theme is sustainability, not disease transmission etc [RC was
also about 'scientific method]]
(c) its based on Unreal, not ActiveWorlds
(d) its being done on a shoestring
So... although there are no definite plans yet for how to move forward
with curriculum development (may be after this week) this is an open
invite to see if people would be interested, even loosely, in such an
effort
May involve developing or testing lessons or supporting curriculum and
seeing how it goes with students ,,, and of course free access to the
simulation itself
Rob Costello
ICT Coordinator
Weeroona College
Whitehills, Bendigo
0425 761 277
03 5443 2133
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