[Yr7-10it] Re: Gamemaker question
Tony Forster
forster at ozonline.com.au
Fri Mar 7 15:53:14 EST 2008
Yes, friction will do it
If you want to have more control over the friction eg change the friction
formula, could do something like
speed = speed * 0.99 in the step event
----- Original Message -----
From: "Russell Edwards" <edwards.russell.t at edumail.vic.gov.au>
To: "Year 7 - 10 Information Technology Teachers' Mailing List"
<yr7-10it at edulists.com.au>
Sent: Thursday, March 06, 2008 1:27 PM
Subject: [Yr7-10it] Re: Gamemaker question
>
> On 06/03/2008, at 10:22 AM, Kent Beveridge wrote:
>
>> Getting the kids to make a 'snooker' game.
>> How can we get the balls on the table to appear to 'slow down to a stop'
>> as would occur on a real table?(assuming they dont go into a pocket).
>> This event is to occur allowing for the collision of balls on the table
>> with each other and the cushions.
>
> I don't have time to check at the moment, but if I recall correctly there
> is a "Set Friction" action. It's in there near the Set Gravity action.
> You could just set & forget in the Create event.
>
>
> Russell Edwards
> Whittlesea Secondary College
>
>
>
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