[Yr7-10it] Gamemaker question
Kent Beveridge
kbeveridge at stbc.vic.edu.au
Thu Mar 6 10:22:33 EST 2008
Getting the kids to make a 'snooker' game.
How can we get the balls on the table to appear to 'slow down to a stop' as would occur on a real table?(assuming they dont go into a pocket).
This event is to occur allowing for the collision of balls on the table with each other and the cushions.
Kent Beveridge,
I.T. co-ordinator
St. Brigids Catholic Sec. College
Horsham
email.. kbeveridge at stbc.vic.edu.au
|<3|\|7 b3\/3r1D93 ? ;-)
Wishes and Eggs, one you make and one you break! A bit like promises.....
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________________________________
From: yr7-10it-bounces at edulists.com.au on behalf of Roland Gesthuizen
Sent: Wed 3/5/2008 10:15 PM
To: Year 7 - 10 Information Technology Teachers' Mailing List
Subject: Re: [Yr7-10it] projects or games?
I have to agree with you Bill. This year I am going to guide students towards projects with a broader perspective, ala "create something that will make the world a better place to live in".
Last week I have some year 10 IT girls that are exploring the construction of a creative dance type solution using Scratch. (Starting from the handy worksheet that you so kindly shared on this list! Thankyou :-) Whilst some didn't like their work, perhaps because it lacked the gaming elements that others were building. A couple of us spotted the more creative, art installation that these girls were trying to program.
Regards Roland
On 18/02/2008, Bill Kerr <billkerr at gmail.com> wrote:
I think it's better that we ask our students to create projects rather than games
This represents a trade off between motivation (games are more motivating for some) and a curriculum based more on educational principles
more ...
http://billkerr2.blogspot.com/2008/02/projects-or-games.html
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Bill Kerr
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Roland Gesthuizen - ICT Coordinator - Westall Secondary College
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