[elearning] Top 10 strategic technologies for 2011 according to Gartner Group
Smith, Kerrie
kerrie.smith at esa.edu.au
Tue Nov 16 12:47:39 EST 2010
These are very similar to the 2010 Horizon Report aren't they?
Regards
Kerrie Smith
Executive Officer, Education Services Australia
182 Fullarton Rd, DULWICH, SA 5065
ph 08 8334 3235 mob 0402 892 055
blogging at http://smik.posterous.com/ & http://kerrie-smik.blogspot.com/
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From: elearning-bounces at edulists.com.au [elearning-bounces at edulists.com.au] On Behalf Of ken price [kenjprice at gmail.com]
Sent: Tuesday, 16 November 2010 12:03 PM
To: elearning Teachers' Mailing List
Subject: [elearning] Top 10 strategic technologies for 2011 according to Gartner Group
http://www.gartner.com/it/page.jsp?id=1454221
Gartner Group's forecasting might be useful to inform some educational technology decisions. The information below is taken almost directly from Gartner's press release. The last one looks like it could have been generated by a jargon creation engine but the rest look reasonable. These of course apply to the business world but the trends generally affect other sectors.
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The top 10 strategic technologies for 2011 include:
Cloud Computing.. Gartner expects large enterprises to have a dynamic sourcing team in place by 2012 that is responsible for ongoing cloudsourcing decisions and management.
Mobile Applications and Media Tablets. Gartner estimates that by the end of 2010, 1.2 billion people will carry handsets capable of rich, mobile commerce providing an ideal environment for the convergence of mobility and the Web. Mobile devices are becoming computers in their own right, with an astounding amount of processing ability and bandwidth. T
Social Communications and Collaboration. Social media can be divided into: (1) Social networking (2) Social collaboration (3) Social publishing (4) Social feedback. Gartner predicts that by 2016, social technologies will be integrated with most business applications.
Video. Over the next three years Gartner believes that video will become a commonplace content type and interaction model for most users, and by 2013, more than 25 percent of the content that workers see in a day will be dominated by pictures, video or audio.
Next Generation Analytics. Increasing compute capabilities of computers including mobile devices along with improving connectivity are enabling a shift in how businesses support operational decisions. It is becoming possible to run simulations or models to predict the future outcome, rather than to simply provide backward looking data about past interactions, and to do these predictions in real-time to support each individual business action. While this may require significant changes to existing operational and business intelligence infrastructure, the potential exists to unlock significant improvements in business results and other success rates.
Social Analytics. Social analytics describes the process of measuring, analyzing and interpreting the results of interactions and associations among people, topics and ideas.
Context-Aware Computing. Context-aware computing centers on the concept of using information about an end user or object’s environment, activities connections and preferences to improve the quality of interaction with that end user. Gartner predicts that by 2013, more than half of Fortune 500 companies will have context-aware computing initiatives and by 2016, one-third of worldwide mobile consumer marketing will be context-awareness-based.
Storage Class Memory. Gartner sees huge use of flash memory in consumer devices, entertainment equipment and other embedded IT systems.
Ubiquitous Computing. The work of Mark Weiser and other researchers at Xerox's PARC paints a picture of the coming third wave of computing where computers are invisibly embedded into the world. As computers proliferate and as everyday objects are given the ability to communicate with RFID tags and their successors, networks will approach and surpass the scale that can be managed in traditional centralized ways. T
Fabric-Based Infrastructure and Computers. A fabric-based computer is a modular form of computing where a system can be aggregated from separate building-block modules connected over a fabric or switched backplane. In its basic form, a fabric-based computer comprises a separate processor, memory, I/O, and offload modules (GPU, NPU, etc.) that are connected to a switched interconnect and, importantly, the software required to configure and manage the resulting system(s). The fabric-based infrastructure (FBI) model abstracts physical resources — processor cores, network bandwidth and links and storage — into pools of resources that are managed by the Fabric Resource Pool Manager (FRPM), software functionality. The FRPM in turn is driven by the Real Time Infrastructure (RTI) Service Governor software component. An FBI can be supplied by a single vendor or by a group of vendors working closely together, or by an integrator — internal or external.
Source: http://www.gartner.com/it/page.jsp?id=1454221
--
Ken Price
President, TASITE www.tasite.tas.edu.au<http://www.tasite.tas.edu.au>
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