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<DIV><STRONG>MARC PRENSKY (USA)<BR>Tuesday February 28<BR>5pm - 7pm<BR>ACMI
Federation Square, Melbourne<BR>FREE ADMISSION<BR></STRONG><BR>BOOKINGS
ESSENTIAL - Phone ACMI Screen Education 8663 2441<BR><BR><EM>Presented by ACMI,
DE&T E-Learning and the Learning with Computer Games ASISTM
Cluster</EM><BR><BR><STRONG>'Engage Me or Enrage Me'<BR></STRONG>Marc Prensky is
a leading advocate of games for learning (or training) who argues that young
people today expect different approaches to learning. In this presentation Marc
approaches the modern situation where educators are struggling to find ways to
get today's kids more involved in their schoolwork. The key, says Prensky, is
not curriculum, certification or testing, but rather 'engagement'. He argues
forcefully that this generation is NOT in need of better content, but of more
engaging approaches, more understanding, and 21st century skills. To best help
today's unengaged students learn, says Prensky, we need to provide them with
learning that motivates them, and the first place to look for help is where the
kids are already involved most - in their games. In this talk, through numerous
examples, Prensky shows specifically how games engage kids, and how educators
can employ and benefit from not only existing games but also the powerful
educational principles behind them.<BR><BR>Marc Prensky is the author of "Engage
Me or Enrage Me" and "Digital Game Based Learning" and the founder and CEO of
Games2train, a game-based learning company whose clients include IBM, Bank of
America, Nokia, and the USA Department of Defence. He is also the founder of The
Digital Multiplier, an organization dedicated to eliminating the digital divide
in learning worldwide.</DIV>
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