hi david,<br><br>Before we work out the solution perhaps the first question should be:<br>Why are enrollments declining in computing courses?<br><br>I teach in a different type of school to you (Woodville High in South Australia, a huge range of abilities and multicultural background) but maybe my experience has some relevance
<br><br>I've offered game maker based computer courses in senior school thinking that the "motivation factor" would increase my class sizes. It didn't. I didn't want to publicise this I suppose but when I did finally get around to telling some other IT teachers no one was surprised - they all said our enrollments are declining too
<br><br>I'm still very keen in using computers in creative / constructionist manner but now think I'll have to go back to more middle school involvement to achieve that - but more than that it would require some sort of whole school change in the way computers are conceptualised, a sort of VELS with steroids perhaps
<br><br>We have the world's greatest machine but no idea about how to use it in School. It's a bit like what Murray Gell-Mann said about School - "invitation to a banquet and then being fed the menu"<br>
<br>However, I digress, to return to the topic ...<br><br>When students choose courses in senior school they are thinking:<br>* vocational futures - desire for either interesting job or lots of money<br>* uni entrance requirements - leading to ditto
<br>* can I do it, its good if its not too hard - the doable factor<br><br>Perhaps surprisingly, these days, all of these factors tend to work against computer courses to one degree or another - <br><br>Since the dot com crash the general perception is that although you might get a job from computing its not going to be particularly high paid or interesting. Of course if you are very brilliant you might end up making a million from game design or whatever but that's not going to fill a class
<br><br>Uni entrance - there are too many stakeholders pushing their own barrows at senior level - the advice students will get is do maths and science and if you really want to be a programmer leave that to uni, they know how to do it properly .... (finish sentence for yourself)
<br><br>Doable - the reputation of programming is that it is difficult and many courses are also "dry" (eg. RDB). Making the switch here to game making helps a bit but it's also possibly lifting the "hardness" factor because everyone knows that real programming is harder than say, RDB. So maybe the dry factor and fun factor cancel out for this one
<br><br>Mark Guzdial (tertiary college, Georgia Tech, USA) has an analysis on his blog which goes:<br><br>1) The main reason for declining enrollments are economic, the dot com crash. Students are prepared to put up with a lot if they are going to make a lot of $$ at the end of the road. But computer science is now tarnished with respect to that.
<br><br>This little stat is interesting - "<span class="plogBodyText">more high school students now take the Latin AP exam than the Computer Science AP exam" :-)<br><br>2) The secondary reason is that computing courses are seen as boring but hard. ie. computing is seen as a dry data processing sort of thing (boring) and the programming side of that is seen as hard. From Mark's perspective and mine things can be done at this level but remember this is the secondary reason, not the primary
<br><br>Mark sees the declining enrollment crisis as an opportunity for curriculum reform and they are developing new courses at </span>Georgia Tech along those lines. I wrote a blog recently containing lots of links to mark's blog including links to how they are redesigning their courses. I think the important point here is that they are looking at major integrated course redesign not just adding something that is "fun" to what is already there.
<br><a href="http://billkerr2.blogspot.com/2007/08/mark-guzdial-on-computing-education.html">http://billkerr2.blogspot.com/2007/08/mark-guzdial-on-computing-education.html</a><br><br>If you are still reading, this is getting long, and interested I'll post in some more URLs below about enrollment decline, the first three from Mark but also one that I wrote a while back
<br><br>The Wonderful opportunities of the declining enrollment crisis<br><a href="http://www.amazon.com/gp/blog/post/PLNK2CTH0WX2V9LYK">http://www.amazon.com/gp/blog/post/PLNK2CTH0WX2V9LYK</a><br><br>Software engineering and the cause of the declining enrollment crisis (part 1)
<br><a href="http://www.amazon.com/gp/blog/post/PLNKUURHQRKBJYSU">http://www.amazon.com/gp/blog/post/PLNKUURHQRKBJYSU</a><br><br>Software engineering and the cause of the declining enrollment crisis (part 2)<br><a href="http://www.amazon.com/gp/blog/post/PLNK3P84TON4BKGND">
http://www.amazon.com/gp/blog/post/PLNK3P84TON4BKGND</a><br><br>Declining enrollments in IT courses<br><a href="http://billkerr2.blogspot.com/2006/11/declining-enrolments-in-it-courses.html">http://billkerr2.blogspot.com/2006/11/declining-enrolments-in-it-courses.html
</a><br><br>-- <br>Bill Kerr<br><a href="http://billkerr2.blogspot.com/">http://billkerr2.blogspot.com/</a><br><a href="http://www.users.on.net/~billkerr/">http://www.users.on.net/~billkerr/</a><br>skype: billkerr2006<br>
<br><br><div><span class="gmail_quote">On 9/11/07, <b class="gmail_sendername">David Dawson</b> <<a href="mailto:David.Dawson@wesleycollege.net">David.Dawson@wesleycollege.net</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
The VITTA Gamemaker sessions actually begs the question:<br>Should Gamemaker or other gaming software now be introduced into the yr<br>12 ITS course.<br>I have previously not been that keen - however, progmatically. with<br>
falling enrolments - perhaps the students are voting with their feet and<br>would pick up this subject if it was seen as more *fun*.<br>What do others think?<br>What chance the VCAA would accept new languages for next year?
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