Hello all,<br><br>The VITTA office would like to announce an exciting new event<b> </b>for Primary to Middle Years teachers.<span style="font-weight: bold;"><br><br>Games for Learning (and for meeting your VELS requirements as well!</span>)<br>
Paul Callaghan, Freelance Education Consultant<br><br>Games and Game Design allow a number of interconnected disciplines to interact
with each other -from story writing to art to programming to design. This
workshop takes a game from its initial idea through various stages in
development, demonstrating how traditional literacy and numeracy skills can be
applied to game design, the planning process involved in games creation, how to
deconstruct and manage large numbers of ideas, and how to brainstorm and
creatively solve game related problems.<br><br><span style="font-weight: bold;">Date:</span> Friday 27th March <br><span style="font-weight: bold;">Time: </span>9:00 a.m. - 4:00 p.m. <br><span style="font-weight: bold;">Venue: </span>VATE Conference Room, Suite 2, 134-136 Cambridge Street, Collingwood VIC 3066<br>
<span style="font-weight: bold;">Cost: </span>VITTA Members - $240 | Non-Members - $300<br><b>Register:</b> Online at <a href="http://www.vitta.org.au/trainingevents">www.vitta.org.au/trainingevents</a><br><br><span style="font-weight: bold;">Please note, lunch and refreshments throughout the day will be provided</span><br>
<br><span style="font-weight: bold;">Contact: </span>VITTA Office | 9495 6836 | <a href="mailto:pd@vitta.org.au" target="_blank">pd@vitta.org.au</a> | <a href="http://www.vitta.org.au/trainingevents">www.vitta.org.au/trainingevents<br>
</a>
<br>Paul is a freelance writer and game developer. Over the past 10 years, he’s
worked as a programmer, designer, writer, and teacher in the games industry both
here and overseas. His credits include Men In Black 2, Heroes of the Pacific,
and a, sadly cancelled, game based on a long-running BBC science-fiction series.
His cross-disciplinary experience has led him to an interest in linguistics,
games as learning tools, meshing narrative with gameplay, character and story
development, literacy and numeracy, and the philosophical underpinnings of how
games work and what they can teach us about ourselves.<br>An active member of
both the development and education community, Paul has presented on topics such
as writing for games at Freeplay and the National Screenwriters’ Conference, the
fundamentals of play at Game Connect Asia Pacific, what education can learn from
game development at the Victorian IT Teacher’s Association conference, and the
basics of game design at ACMI events and career expos around Melbourne. He has
also appeared on ABC2’s Good Game show discussing games addiction and our need
to play, and taken part in the 2008 Victorian ICT Achievers mentorship
program.<br clear="all"><br>-- <br>______<br>Lisa Chadderton <br>Senior Project Officer <br>VITTA<br>P: +61 3 9495 6836 <br>F: +61 3 9495 6834 <br>M: 0402522596 <br>E: <a href="mailto:lisa@vitta.org.au" target="_blank">lisa@vitta.org.au</a> <br>
W: <a href="http://www.vitta.org.au" target="_blank">www.vitta.org.au</a> <br>Suite 209, 134-136 Cambridge St <br>PO Box 1099 <br>Collingwood VIC 3066<br>